165 lines
4.8 KiB
C
165 lines
4.8 KiB
C
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/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined( INCLUDED_GTKUTIL_ACCELERATOR_H )
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#define INCLUDED_GTKUTIL_ACCELERATOR_H
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#include <uilib/uilib.h>
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#include <gdk/gdk.h>
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#include "generic/callback.h"
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#include "property.h"
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// ignore numlock
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#define ALLOWED_MODIFIERS ( ~( GDK_MOD2_MASK | GDK_LOCK_MASK | GDK_MOD3_MASK | GDK_MOD4_MASK | GDK_MOD5_MASK ) )
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struct Accelerator {
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Accelerator(guint _key)
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: key(gdk_keyval_to_upper(_key)), modifiers((GdkModifierType) 0)
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{
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}
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Accelerator(guint _key, GdkModifierType _modifiers)
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: key(gdk_keyval_to_upper(_key)), modifiers((GdkModifierType) (_modifiers & ALLOWED_MODIFIERS))
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{
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}
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Accelerator(const Accelerator &src)
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: key(gdk_keyval_to_upper(src.key)), modifiers((GdkModifierType) (src.modifiers & ALLOWED_MODIFIERS))
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{
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}
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bool operator<(const Accelerator &other) const
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{
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guint k1 = key;
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guint k2 = other.key;
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int mod1 = modifiers & ALLOWED_MODIFIERS;
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int mod2 = other.modifiers & ALLOWED_MODIFIERS;
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return k1 < k2 || (!(k2 < k1) && mod1 < mod2);
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}
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bool operator==(const Accelerator &other) const
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{
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guint k1 = key;
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guint k2 = other.key;
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int mod1 = modifiers & ALLOWED_MODIFIERS;
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int mod2 = other.modifiers & ALLOWED_MODIFIERS;
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return k1 == k2 && mod1 == mod2;
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}
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Accelerator &operator=(const Accelerator &other)
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{
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key = other.key;
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modifiers = (GdkModifierType) (other.modifiers & ALLOWED_MODIFIERS);
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return *this;
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}
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guint key;
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GdkModifierType modifiers;
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};
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inline Accelerator accelerator_null()
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{
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return Accelerator(0, (GdkModifierType) 0);
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}
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const char *global_keys_find(unsigned int key);
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unsigned int global_keys_find(const char *name);
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class TextOutputStream;
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void accelerator_write(const Accelerator &accelerator, TextOutputStream &ostream);
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template<typename TextOutputStreamType>
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TextOutputStreamType &ostream_write(TextOutputStreamType &ostream, const Accelerator &accelerator)
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{
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accelerator_write(accelerator, ostream);
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return ostream;
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}
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void keydown_accelerators_add(Accelerator accelerator, const Callback<void()> &callback);
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void keydown_accelerators_remove(Accelerator accelerator);
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void keyup_accelerators_add(Accelerator accelerator, const Callback<void()> &callback);
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void keyup_accelerators_remove(Accelerator accelerator);
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void global_accel_connect_window(ui::Window window);
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void global_accel_disconnect_window(ui::Window window);
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void GlobalPressedKeys_releaseAll();
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extern ui::AccelGroup global_accel;
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GClosure *global_accel_group_find(Accelerator accelerator);
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void global_accel_group_connect(const Accelerator &accelerator, const Callback<void()> &callback);
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void global_accel_group_disconnect(const Accelerator &accelerator, const Callback<void()> &callback);
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class Command {
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public:
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Callback<void()> m_callback;
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const Accelerator &m_accelerator;
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Command(const Callback<void()> &callback, const Accelerator &accelerator) : m_callback(callback),
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m_accelerator(accelerator)
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{
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}
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};
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class Toggle {
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public:
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Command m_command;
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Callback<void(const Callback<void(bool)> &)> m_exportCallback;
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Toggle(const Callback<void()> &callback, const Accelerator &accelerator,
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const Callback<void(const Callback<void(bool)> &)> &exportCallback) : m_command(callback, accelerator),
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m_exportCallback(exportCallback)
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{
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}
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};
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class KeyEvent {
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public:
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const Accelerator &m_accelerator;
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Callback<void()> m_keyDown;
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Callback<void()> m_keyUp;
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KeyEvent(const Accelerator &accelerator, const Callback<void()> &keyDown, const Callback<void()> &keyUp)
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: m_accelerator(accelerator), m_keyDown(keyDown), m_keyUp(keyUp)
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{
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}
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};
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struct PressedButtons;
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void PressedButtons_connect(PressedButtons &pressedButtons, ui::Widget widget);
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extern PressedButtons g_pressedButtons;
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#endif
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