nuclide/gearbox/data.pk3dir/particles/shockrifle.cfg
Marco Hladik cfe0094c28 - Added early Poke646 entries.
- Added missing Shock-Rifle particle file.
- Fixed monster_scientist behaviour in SciHunt that broke.
- Added parenting functionality for entities (The Wastes uses this.)
- More updates to BasePhysics. Requires plugins/bullet.
  I want to make it work with primitive physics however.
- Updated prop_rope entity. The Wastes uses this and requires an updated
  engine.
- Changed the way env_sound works. This may be more accurate.
2019-12-22 12:13:49 +01:00

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239 B
INI
Executable file

r_part shockrifle_piece
{
type texturedspark
texture ball
tcoords 1 65 31 95 256 8 32
scale 1
count 8
scalefactor 1
alpha 0.5
die 25
rgb 0 255 255
blend add
spawnmode ball
spawnorg 1
friction 0.5
gravity 0
}