v_camroll is now working again. Counter-Strike is finally getting somewhere again. Counter-Strike has pseudo spray-patterns now! They're all the same. func_button now can be programmed to use Sound-Shaders. The menu handles the vid_conautoscale command autonomously. Set r_autoscale to 0 if you don't like it. The menu has an updater, requires a not-yet-pushed build of FTE. Don't use it yet. Moved a lot of globals into pSeat's structs to fix splitscreen with them. Made explosion decals be handled client-side! Added trigger_look, env_sun and light_environment entities. |
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cursor.tga |