nuclide/Source/shared/valve
2019-08-20 08:53:57 -07:00
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animations.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
animations.h Weapon prediction experiments 2019-08-20 08:53:57 -07:00
crosshair.h January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
items.h Added impulse 100, also known as the flashlight 2019-03-01 23:24:46 +01:00
player.cpp Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_crossbow.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_crowbar.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_egon.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_gauss.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_glock.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_handgrenade.c Handgrenade will now care about ammo counts. 2019-08-18 14:11:11 -07:00
w_hornetgun.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_mp5.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_python.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_rpg.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_satchel.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_shotgun.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_snark.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
w_tripmine.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
weapon_common.c Weapon prediction experiments 2019-08-20 08:53:57 -07:00
weapons.c Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice 2019-03-14 20:13:02 +01:00
weapons.h FreeHL weapon updates related to ammo and numerous warnings by the compiler about things that don't really mean anything but I really like the 0% warnings count kthxbai 2019-08-17 19:35:31 -07:00