Nuclide SDK - an idTech based game development framework
Use the mk_mapdef.sh script to generate a radiant compatible entities.def file. |
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---|---|---|
cstrike | ||
rewolf | ||
scihunt | ||
src | ||
tfc | ||
valve | ||
.gitignore | ||
default.fmf |
Use the mk_mapdef.sh script to generate a radiant compatible entities.def file. |
||
---|---|---|
cstrike | ||
rewolf | ||
scihunt | ||
src | ||
tfc | ||
valve | ||
.gitignore | ||
default.fmf |