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nuclide
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e45c41610c
nuclide
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src
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Marco Hladik
e45c41610c
Client: Flip the first two entries under the link sub-menu in way_menu.
2021-12-18 16:38:35 -08:00
..
botlib
Waypoint-system: Add 'sv way addnear' which will create a node auto-linked
2021-12-18 16:36:51 -08:00
client
Client: Flip the first two entries under the link sub-menu in way_menu.
2021-12-18 16:38:35 -08:00
gs-entbase
Replace CSQC_Parse_Damage with our own, add EV_DAMAGE. Make sure trigger_hurt
2021-12-17 18:20:30 -08:00
menu-fn
Menu-FN: To make standard load faster, the parsing of game-info now happens
2021-12-15 22:33:30 -08:00
menu-vgui
Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
2021-05-10 11:33:31 +02:00
platform
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
plugins
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
server
Server: Fix bug where clients would not receive damage notifications when
2021-12-17 20:27:36 -08:00
shared
Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null
2021-12-18 15:06:37 -08:00
vgui
Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text
2021-11-04 22:48:19 +01:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00