nuclide/src
2021-12-18 16:38:35 -08:00
..
botlib Waypoint-system: Add 'sv way addnear' which will create a node auto-linked 2021-12-18 16:36:51 -08:00
client Client: Flip the first two entries under the link sub-menu in way_menu. 2021-12-18 16:38:35 -08:00
gs-entbase Replace CSQC_Parse_Damage with our own, add EV_DAMAGE. Make sure trigger_hurt 2021-12-17 18:20:30 -08:00
menu-fn Menu-FN: To make standard load faster, the parsing of game-info now happens 2021-12-15 22:33:30 -08:00
menu-vgui Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
platform Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions 2021-11-20 17:27:52 +01:00
plugins Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions 2021-11-20 17:27:52 +01:00
server Server: Fix bug where clients would not receive damage notifications when 2021-12-17 20:27:36 -08:00
shared Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
vgui Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text 2021-11-04 22:48:19 +01:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00