nuclide/Source/Server
eukara e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
..
AmbientSound.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
Ammo.c Cleaning up... 2017-05-01 01:21:49 +02:00
ArmouryEntity.c Work towards grenades, translations etc. 2017-06-21 14:50:02 +02:00
Client.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Damage.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Defs.h Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
EntHostage.c Fixed hostage movement so that it fixes #22 2017-07-03 04:12:45 +02:00
Entities.c Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
EnvObjects.c Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Footsteps.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
FuncBombTarget.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncBreakable.c kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
FuncButton.c kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
FuncBuyZone.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncDoor.c kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
FuncDoorRotating.c kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
FuncEscapeZone.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncHostageRescue.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncLadder.c Weapon selection now cares about the grenade slot again. 2017-07-01 20:31:35 +02:00
FuncPushable.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
FuncVIPSafetyZone.c Cleaning up... 2017-05-01 01:21:49 +02:00
Input.c Cleaning up... 2017-05-01 01:21:49 +02:00
Light.c Fixed player animations 2017-06-24 14:36:36 +02:00
Main.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Makefile Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Money.c Cleaning up... 2017-05-01 01:21:49 +02:00
PhysicsMove.c Cleaning up... 2017-05-01 01:21:49 +02:00
Player.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
progs.src Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
Rules.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Spawn.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Timer.c Fixed some equipment purchases 2017-11-15 20:25:20 -06:00
TraceAttack.c kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
Triggers.c kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00