nuclide/base/texturesrc/detail
Marco Cawthorne d41b90c081 Base: Give some love to base/
VGUI-Menu: friendList, chat backend, textview class proto
SurfaceProps: Flesh impacts recognition
PropData: BreakModels now use a bodyque to limit possible physics overhead
PMove: falldamage, liquids can now be configured via external decl
NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl
API: Team class management APIS
NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added.
More polish everywhere else
2025-01-02 18:53:55 -08:00
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alien.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
concrete.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
dirt.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
drywall.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
flesh.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
foliage.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
grate.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
metal.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
sand.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
snow.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
tile.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
vent.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00
wood.png Base: Give some love to base/ 2025-01-02 18:53:55 -08:00