nuclide/base/mapsrc/particles.map
Marco Cawthorne d41b90c081 Base: Give some love to base/
VGUI-Menu: friendList, chat backend, textview class proto
SurfaceProps: Flesh impacts recognition
PropData: BreakModels now use a bodyque to limit possible physics overhead
PMove: falldamage, liquids can now be configured via external decl
NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl
API: Team class management APIS
NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added.
More polish everywhere else
2025-01-02 18:53:55 -08:00

144 lines
5.8 KiB
Text

// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -256 -192 0 ) ( -256 192 0 ) ( -256 -192 8 ) pbrtest/woodfloor041 0 0 0 0.250000 0.250000 0 0 0
( -256 -192 0 ) ( -256 -192 8 ) ( 256 -192 0 ) pbrtest/woodfloor041 0 0 0 0.250000 0.250000 0 0 0
( -256 -192 -128 ) ( 256 -192 -128 ) ( -256 192 -128 ) pbrtest/woodfloor041 0 0 0 0.250000 0.250000 0 0 0
( 256 192 8 ) ( 256 192 0 ) ( 256 -192 8 ) pbrtest/woodfloor041 0 0 0 0.250000 0.250000 0 0 0
( 256 192 8 ) ( -256 192 8 ) ( 256 192 0 ) pbrtest/woodfloor041 0 0 0 0.250000 0.250000 0 0 0
( 248 192 -64 ) ( 248 -192 -64 ) ( -264 192 -64 ) pbrtest/woodfloor041 0 0 0 0.250000 0.250000 0 0 0
}
// brush 1
{
( -256 -192 256 ) ( -256 192 256 ) ( -256 -192 264 ) pbrtest/woodsiding001 0 0 0 0.250000 0.250000 0 0 0
( -256 -192 256 ) ( -256 -192 264 ) ( 256 -192 256 ) pbrtest/woodsiding001 0 0 0 0.250000 0.250000 0 0 0
( -256 -192 128 ) ( 256 -192 128 ) ( -256 192 128 ) pbrtest/woodsiding001 0 0 0 0.250000 0.250000 0 0 0
( 256 192 264 ) ( 256 192 256 ) ( 256 -192 264 ) pbrtest/woodsiding001 0 0 0 0.250000 0.250000 0 0 0
( 256 192 264 ) ( -256 192 264 ) ( 256 192 256 ) pbrtest/woodsiding001 0 0 0 0.250000 0.250000 0 0 0
( 248 192 192 ) ( 248 -192 192 ) ( -264 192 192 ) pbrtest/woodsiding001 0 0 0 0.250000 0.250000 0 0 0
}
// brush 2
{
( -320 -192 256 ) ( -320 192 256 ) ( -320 -192 264 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( -320 -192 256 ) ( -320 -192 264 ) ( 192 -192 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( -768 -192 -128 ) ( -256 -192 -128 ) ( -768 192 -128 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( -256 192 8 ) ( -256 192 0 ) ( -256 -192 8 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 192 192 264 ) ( -320 192 264 ) ( 192 192 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 184 192 192 ) ( 184 -192 192 ) ( -328 192 192 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
}
// brush 3
{
( 256 -192 256 ) ( 256 192 256 ) ( 256 -192 264 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 256 -192 256 ) ( 256 -192 264 ) ( 768 -192 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( -192 -192 -128 ) ( 320 -192 -128 ) ( -192 192 -128 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 320 192 8 ) ( 320 192 0 ) ( 320 -192 8 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 768 192 264 ) ( 256 192 264 ) ( 768 192 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 760 192 192 ) ( 760 -192 192 ) ( 248 192 192 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
}
// brush 4
{
( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 272 -256 256 ) ( 272 -256 264 ) ( 784 -256 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( -768 -576 -128 ) ( -256 -576 -128 ) ( -768 -192 -128 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 320 96 8 ) ( 320 96 0 ) ( 320 -288 8 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 184 -192 192 ) ( 184 -576 192 ) ( -328 -192 192 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
}
// brush 5
{
( -320 -128 256 ) ( -320 256 256 ) ( -320 -128 264 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 272 192 256 ) ( 272 192 264 ) ( 784 192 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( -768 -128 -128 ) ( -256 -128 -128 ) ( -768 256 -128 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 320 544 8 ) ( 320 544 0 ) ( 320 160 8 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 192 256 264 ) ( -320 256 264 ) ( 192 256 256 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
( 184 256 192 ) ( 184 -128 192 ) ( -328 256 192 ) pbrtest/bricks045 0 0 0 0.250000 0.250000 0 0 0
}
}
// entity 1
{
"classname" "info_player_start"
}
// entity 2
{
"classname" "info_player_deathmatch"
}
// entity 3
{
"light" "50"
"origin" "192.000000 128.000000 64.000000"
"classname" "light"
}
// entity 4
{
"light" "50"
"origin" "192.000000 -128.000000 64.000000"
"classname" "light"
}
// entity 5
{
"OnPressed" "foobar,Stop,,0,-1"
"classname" "func_button"
// brush 0
{
( 48 -80 64 ) ( 48 -40 64 ) ( 48 -80 72 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 40 -80 64 ) ( 40 -80 72 ) ( 80 -80 64 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 48 -80 -64 ) ( 88 -80 -64 ) ( 48 -40 -64 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 80 -40 72 ) ( 80 -40 64 ) ( 80 -80 72 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 88 -48 72 ) ( 48 -48 72 ) ( 88 -48 64 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 88 -40 0 ) ( 88 -80 0 ) ( 48 -40 0 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
}
}
// entity 6
{
"OnPressed" "foobar,Start,,0,-1"
"classname" "func_button"
// brush 0
{
( 48 112 64 ) ( 48 152 64 ) ( 48 112 72 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 40 112 64 ) ( 40 112 72 ) ( 80 112 64 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 48 112 -64 ) ( 88 112 -64 ) ( 48 152 -64 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 80 152 72 ) ( 80 152 64 ) ( 80 112 72 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 88 144 72 ) ( 48 144 72 ) ( 88 144 64 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
( 88 152 0 ) ( 88 112 0 ) ( 48 152 0 ) pbrtest/metal022 0 0 0 0.250000 0.250000 0 0 0
}
}
// entity 7
{
"light" "25"
"origin" "-192.000000 128.000000 64.000000"
"classname" "light"
}
// entity 8
{
"style" "9"
"light" "25"
"origin" "-192.000000 -64.000000 64.000000"
"classname" "light"
}
// entity 9
{
"message" "Particle Emitter: On"
"origin" "64.000000 128.000000 32.000000"
"classname" "point_message"
}
// entity 10
{
"message" "Particle Emitter: Off"
"origin" "64.000000 -64.000000 32.000000"
"classname" "point_message"
}
// entity 11
{
"interval" "0.25"
"effect_name" "test.ball"
"targetname" "foobar"
"origin" "128.000000 32.000000 32.000000"
"classname" "info_particle_system"
}
// entity 12
{
"origin" "0 0 -8"
"classname" "env_cubemap"
}