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nuclide
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ddbec9d0db
nuclide
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Source
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server
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scihunt
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Marco Hladik
ddbec9d0db
monster_scientist: Add the 'seen' sounds, which are greetings when a player is nearby.
2019-03-06 23:25:54 +01:00
..
client.c
w_chainsaw: move towards the victim you're cutting with that thing. Ala scihunt
2019-03-06 20:23:31 +01:00
input.c
w_chainsaw: move towards the victim you're cutting with that thing. Ala scihunt
2019-03-06 20:23:31 +01:00
monster_scientist.cpp
monster_scientist: Add the 'seen' sounds, which are greetings when a player is nearby.
2019-03-06 23:25:54 +01:00
server.c
scihunt: Added support for parsing SH_Data files, gave it its own game
2019-03-01 13:55:56 +01:00
shdata_parse.c
w_chainsaw: move towards the victim you're cutting with that thing. Ala scihunt
2019-03-06 20:23:31 +01:00