nuclide/base/src
Marco Cawthorne daf8512aa2
NSTalkMonster: Don't greet non-friendly players.
NSMonster: Improvements to alerting, turning and what to do when they lose their target.
NSInteractiveSurface: Unbreak it by allowing it to spawn in CSQC
Server: Spawn AI nodes for info_player_{start,deathmatch} when no real nodes are present
2023-02-06 16:41:19 -08:00
..
client Base: Doing more cleanup work here, more to be done for sure. Specifically finish a working NSWeapon class example. 2023-01-08 13:19:56 -08:00
menu Clean up some areas where float logic happens to prepare for the compiler flag 'assumeint' 2022-08-10 16:15:44 -07:00
server Base: Doing more cleanup work here, more to be done for sure. Specifically finish a working NSWeapon class example. 2023-01-08 13:19:56 -08:00
shared NSTalkMonster: Don't greet non-friendly players. 2023-02-06 16:41:19 -08:00
Makefile Huge cleanup. Add initial code for the revamped material definition system. 2022-06-01 17:38:52 -07:00
progs.src Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00