nuclide/src/botlib
Marco Hladik 02efa21e3d Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
2021-02-08 13:35:15 +01:00
..
bot.h BotLib: My last commit before weekend hits. More pathfinding work, added 2020-12-26 07:27:34 +01:00
bot.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
botinfo.h BotLib: Add support for the AIM linkflag, to control when a bot is forced 2021-01-16 17:34:04 +01:00
cmd.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
cvar.h BotLib: Improve the rendering of waypoints and radii, including highlights 2021-01-02 18:52:09 +01:00
defs.h BotLib: My last commit before weekend hits. More pathfinding work, added 2020-12-26 07:27:34 +01:00
include.src Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
README BotLib: Added initial files to the project. 2020-04-22 12:31:28 +02:00
route.h BotLib: Add support for the AIM linkflag, to control when a bot is forced 2021-01-16 17:34:04 +01:00
route.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
way.h BotLib: Add support for the AIM linkflag, to control when a bot is forced 2021-01-16 17:34:04 +01:00
way.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00

This is the NUCLIDE bot.

He likes playing with you, when nobody else will.