VGUI-Menu: friendList, chat backend, textview class proto SurfaceProps: Flesh impacts recognition PropData: BreakModels now use a bodyque to limit possible physics overhead PMove: falldamage, liquids can now be configured via external decl NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl API: Team class management APIS NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added. More polish everywhere else
14 lines
168 B
Text
14 lines
168 B
Text
$position -1 -1
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$effect 0
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$color 255 255 255
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$color2 255 0 0
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$fxtime 0.25
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$holdtime 1
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$fadein 0.5
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$fadeout 0.5
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TESTMSG
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{
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= Test Message =
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This should be centered.
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}
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