that you can enable in build.cfg... base_player: Add MakeTempSpectator() and MakePlayer(), so gamemodes have it easier to handle in-game status changes... NSRenderableEntity: Add support for 'modelscale' key |
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.. | ||
src | ||
default.cfg | ||
liblist.gam |
that you can enable in build.cfg... base_player: Add MakeTempSpectator() and MakePlayer(), so gamemodes have it easier to handle in-game status changes... NSRenderableEntity: Add support for 'modelscale' key |
||
---|---|---|
.. | ||
src | ||
default.cfg | ||
liblist.gam |