multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode. Remove GS_RENDERFX option. Too many entities rely on its functionality anyway. Fixed some rendermode behaviour - ladders will no longer be visible. You can now see the playermodel (and no longer the viewmodel) in mirrors. Fixed a lot of warnings.
22 lines
339 B
Text
22 lines
339 B
Text
// Vera Visions Material
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{
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{
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map "textures/dev/model_bone.tga"
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tcMod scroll -1 2
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tcMod scale 0.1 0.1
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}
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{
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map "textures/dev/info_node.tga"
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tcMod scroll -2 4
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tcMod scale 0.05 0.05
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blendFunc blend
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}
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{
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map "logos/fte.tga"
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tcMod turb triangle 0.25 1.0 0.15
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tcMod scale 8 8
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blendFunc blend
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alphaGen const 0.25
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}
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}
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