nuclide/src
2020-10-07 11:38:32 +02:00
..
botlib Change 'impulse 240' for adding bots to 'sv bot_add', which is game-mode 2020-07-09 10:42:34 +02:00
client Menu/Client/Server: Background map support for menus. This should be handled differently in that SV_ShouldPause ought to control Singleplayer as well. Engine hardcodes suck 2020-09-27 14:25:10 +02:00
gs-entbase decal:predraw: return PREDRAW_NEXT when no shader is set. 2020-09-26 12:42:32 +02:00
menu-fn Menu: Play intro based on 'gameinfo_gamedir', not 'game' 2020-10-07 11:38:32 +02:00
menu-vgui Menu: Add input redirection verification in case we've forcefully changed menu input modes. 2020-09-29 14:24:21 +02:00
plugins Fix client-side sentences filehandler from not being closed, other shenanigans. 2020-09-18 09:35:59 +02:00
server Server: added server command trigger_ent 2020-10-06 14:42:46 +02:00
shared Fix some misc warnings the new fteqcc brought up, along with some other tiny changes. 2020-09-13 19:14:28 +02:00
vgui VGUILib: Fixed draw/input flag-check inconsistency in CUIMenuButton 2020-09-29 13:50:19 +02:00
Makefile Makefile: Apparently a target can't be called 'plugins', so we'll rename it to 'plugs'. Neat. 2020-10-06 14:34:26 +02:00
mk_mapdef.sh Added src/mk_mapdef.sh to generate Radiant compatible entity definition 2019-09-07 05:51:12 +02:00