nuclide/Source
Marco Hladik afc8d8dbb2 more ecologically friendly infodecal entities
fixed autoreload behaviour! it's now like in 1.5
added some glsl replacements that are more performance friendly
2018-12-15 15:50:10 +01:00
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Client more ecologically friendly infodecal entities 2018-12-15 15:50:10 +01:00
Menu Changed some of the menu sound to represent the WON menu better. Yes a nicer menu is coming, too. Patience! 2018-12-09 06:28:19 +01:00
Server more ecologically friendly infodecal entities 2018-12-15 15:50:10 +01:00
Shared more ecologically friendly infodecal entities 2018-12-15 15:50:10 +01:00
Web Player drops primary weapon/bomb now upon death 2017-06-27 02:04:25 +02:00
Builtins.h - Physics are now handled partially by the engine again 2018-06-09 18:37:42 +02:00
Globals.h Added early infodecal ents. They don't align to the texture coords YET. 2018-12-07 20:03:07 +01:00
Makefile more ecologically friendly infodecal entities 2018-12-15 15:50:10 +01:00
Math.h - Redone crouching physics code 2018-09-20 13:38:01 -07:00