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client.h
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Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
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2022-03-17 21:05:47 -07:00 |
client.qc
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Make Client_InIntermission() a shared (Client/Server) function, add method 'InIntermission()' to CGameRules.
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2022-03-29 15:20:52 -07:00 |
colors.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
damage.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
defs.h
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Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
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2022-03-17 21:05:47 -07:00 |
entities.h
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env_fog_controller: Initial implementation. Fully shared entity, tested on
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2022-03-23 11:05:35 -07:00 |
events.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
flags.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
fteextensions.qc
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NSEntity: Added new methods based on GMod's API. More to follow.
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2022-04-02 00:10:25 -07:00 |
hitmesh.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
include.src
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Client: Some fixes for handling player/spectator classes, both share now the
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2022-01-31 17:38:01 -08:00 |
materials.h
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Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
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2022-03-17 21:05:47 -07:00 |
math.h
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This is a massive change. Check the full msg here:
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2022-03-15 19:33:11 -07:00 |
math.qc
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This is a massive change. Check the full msg here:
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2022-03-15 19:33:11 -07:00 |
memory.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
platform.h
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Add shared/platform.h which will send hints as to what target platform
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2021-06-18 09:26:24 +02:00 |
player.h
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Clean up some misc warnings, switch over to internal bool type for some methods
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2022-04-02 09:21:49 -07:00 |
player.qc
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Make Client_InIntermission() a shared (Client/Server) function, add method 'InIntermission()' to CGameRules.
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2022-03-29 15:20:52 -07:00 |
player_pmove.qc
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Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
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2022-03-17 21:05:47 -07:00 |
pmove.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
pmove.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
pmove_custom.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
propdata.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
propdata.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
sound.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
sound.qc
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BotLib now responds to 'alert' flagged sounds as well. Also added a cooldown
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2022-03-11 14:00:44 -08:00 |
spectator.h
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Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
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2022-03-17 21:05:47 -07:00 |
spectator.qc
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Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
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2022-03-17 21:05:47 -07:00 |
surfaceproperties.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
surfaceproperties.qc
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SurfaceProperties: Be more pedantic about what object can contain material
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2022-03-28 19:01:29 -07:00 |
vehicles.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
vehicles.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |