Nuclide SDK - an idTech based game development framework
testing, but on the maps on which it does work, it seems to work well. Keep in mind that the player physics don't take ground entities into account yet - so you'll still bounce off the platforms when they're moving down, etc. That's a problem with the physics, but not the entity itself. |
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cstrike | ||
gearbox | ||
rewolf | ||
scihunt | ||
src | ||
tfc | ||
valve | ||
.gitignore | ||
default.fmf |