nuclide/Source/server/scihunt
2019-08-07 00:20:42 -07:00
..
client.c Moved weapon specific animation code to the respective weapon files for FreeHL 2019-08-07 00:20:42 -07:00
input.c Flashlight: Add the HUD indicator in the 'valve' base 2019-03-09 15:50:11 +01:00
monster_scientist.cpp - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
server.c scihunt: Added support for parsing SH_Data files, gave it its own game 2019-03-01 13:55:56 +01:00
shdata_parse.c Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice 2019-03-14 20:13:02 +01:00