nuclide/Source/Server
Marco Hladik dfae8b5dae Added the scoreboard
Added orbituaries
Added monetary rewards for objectives
Fixed weapons not switching/drawing after buying new ones
Added $16.000 salary cap
Fixed func_breakables always starting with 100HP
Fixed something about the doors
Fixed the Buymenu Exit button trying to buy ammunition
Fixed spawning behaviour between switching teams and modes
Fixed VIPs being able to switch teams midsession
Changed gamedir loading behaviour (attempts to read cstrike, then opencs)
2016-12-10 00:03:13 +01:00
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AmbientSound.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Ammo.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Animations.c Initial Commit 2016-12-01 18:50:48 +01:00
Client.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Damage.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Defs.h Added the scoreboard 2016-12-10 00:03:13 +01:00
EntHostage.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Entities.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
EnvObjects.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Footsteps.c Footsteps (basic) and viewmodels now bob. Also flashing HUD elements!. 2016-12-02 19:45:59 +01:00
FuncBombTarget.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
FuncBreakable.c Added the scoreboard 2016-12-10 00:03:13 +01:00
FuncButton.c Fixes to func_button and a reworked CSQC version of ambient_generic 2016-12-07 07:00:28 +01:00
FuncBuyZone.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
FuncDoor.c Added the scoreboard 2016-12-10 00:03:13 +01:00
FuncDoorRotating.c Fixed a bug where the round wouldn't end if all CTs died 2016-12-06 01:25:05 +01:00
FuncEscapeZone.c Added as_* gamemode support 2016-12-08 21:24:09 +01:00
FuncHostageRescue.c Added the scoreboard 2016-12-10 00:03:13 +01:00
FuncLadder.c Sound events for the weapons are DONE; Func_Breakables are in (basic) and some minor fixes 2016-12-03 16:17:55 +01:00
FuncVIPSafetyZone.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Input.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
Light.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Main.c Added as_* gamemode support 2016-12-08 21:24:09 +01:00
Money.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Player.c Added the scoreboard 2016-12-10 00:03:13 +01:00
progs.src Added the scoreboard 2016-12-10 00:03:13 +01:00
Project Initial Commit 2016-12-01 18:50:48 +01:00
Rules.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Spawn.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Timer.c Radio messages are now being cast in a bandwidth friendly way 2016-12-07 20:38:26 +01:00
TraceAttack.c Implemented env_render, cycler_sprite, trigger_multiple and a few other bits 2016-12-04 02:27:15 +01:00
Triggers.c Fixed camera angle when spawning as observer the first time 2016-12-08 00:50:47 +01:00