nuclide/Source/Client
Marco Hladik dfae8b5dae Added the scoreboard
Added orbituaries
Added monetary rewards for objectives
Fixed weapons not switching/drawing after buying new ones
Added $16.000 salary cap
Fixed func_breakables always starting with 100HP
Fixed something about the doors
Fixed the Buymenu Exit button trying to buy ammunition
Fixed spawning behaviour between switching teams and modes
Fixed VIPs being able to switch teams midsession
Changed gamedir loading behaviour (attempts to read cstrike, then opencs)
2016-12-10 00:03:13 +01:00
..
Defs.h Added info_map_parameters (setting buyrestrictions) 2016-12-07 01:05:06 +01:00
Draw.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Entities.c Fixes to func_button and a reworked CSQC version of ambient_generic 2016-12-07 07:00:28 +01:00
Event.c Added the scoreboard 2016-12-10 00:03:13 +01:00
HUD.c Added the scoreboard 2016-12-10 00:03:13 +01:00
HUDOrbituaries.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Init.c Added the scoreboard 2016-12-10 00:03:13 +01:00
progs.src Added the scoreboard 2016-12-10 00:03:13 +01:00
Project Reload times are now the real ones 2016-12-02 00:33:44 +01:00
Sound.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
VGUI.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUI.h Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
VGUIBuyMenu.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUIMOTD.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUIObjects.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUIScoreboard.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUITeamSelect.c Added the scoreboard 2016-12-10 00:03:13 +01:00
View.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00