nuclide/src
Marco Hladik e42b714458 Client: Added Font_LoadFont() as a wrapper for loadfont(), which will
parse definitions located in the filesystem instead of hardcoding font
paths and sizes.
2021-06-26 21:45:46 +02:00
..
botlib BotLib: Attempt to duck when we're between 512 and 1024 units 2021-05-16 23:08:41 +02:00
client Client: Added Font_LoadFont() as a wrapper for loadfont(), which will 2021-06-26 21:45:46 +02:00
gs-entbase prop_static: Only MakeStatic if avelocity isn't set. 2021-06-26 10:25:46 +02:00
menu-fn Client: Added Font_LoadFont() as a wrapper for loadfont(), which will 2021-06-26 21:45:46 +02:00
menu-vgui Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
plugins Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
server Call Math_FixDelta before networking a bunch of different entity angles. 2021-06-16 11:56:28 +02:00
shared Add shared/platform.h which will send hints as to what target platform 2021-06-18 09:26:24 +02:00
vgui Client: MakeStatic func_wall ents where we can do it on. 2021-05-16 23:08:08 +02:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00