multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode. Remove GS_RENDERFX option. Too many entities rely on its functionality anyway. Fixed some rendermode behaviour - ladders will no longer be visible. You can now see the playermodel (and no longer the viewmodel) in mirrors. Fixed a lot of warnings.
104 lines
2.3 KiB
Text
104 lines
2.3 KiB
Text
#ifdef DEVELOPER
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#define GS_DEVELOPER
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#endif
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#includelist
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baseentity.h
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decals.h
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server/NSOutput.qc
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shared/NSVehicle.h
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server/info_null.qc
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server/info_notnull.qc
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server/info_intermission.qc
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server/button_target.qc
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server/cycler.qc
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server/cycler_sprite.qc
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server/env_beam.qc
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server/env_fade.qc
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server/env_hudhint.qc
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server/env_spark.qc
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server/env_explosion.qc
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server/env_render.qc
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server/env_shake.qc
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server/env_message.qc
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server/game_text.qc
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server/game_counter.qc
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server/game_counter_set.qc
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server/game_player_equip.qc
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server/path_corner.qc
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server/path_track.qc
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server/func_areaportal.qc
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server/func_recharge.qc
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server/func_healthcharger.qc
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server/func_breakable.qc
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server/func_button.qc
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server/func_brush.qc
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server/func_door.qc
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server/func_door_rotating.qc
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server/func_lod.qc
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server/func_train.qc
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server/func_guntarget.qc
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server/func_tracktrain.qc
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server/func_tracktraincontrols.qc
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server/func_tank.qc
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server/func_tankcontrols.qc
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server/func_pushable.qc
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server/func_wall_toggle.qc
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server/func_conveyor.qc
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server/func_rotating.qc
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server/func_rot_button.qc
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server/func_physbox.qc
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server/func_plat.qc
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server/func_platrot.qc
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server/func_pendulum.qc
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server/func_vehicle.qc
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server/func_vehiclecontrols.qc
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server/light.qc
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server/logic_auto.qc
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server/stubs.qc
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server/infodecal.qc
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server/player_weaponstrip.qc
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server/player_loadsaved.qc
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server/prop_dynamic.qc
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server/prop_physics.qc
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server/point_camera.qc
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server/targ_speaker.qc
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server/target_cdaudio.qc
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server/env_global.qc
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server/trigger_auto.qc
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server/trigger_autosave.qc
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server/trigger_cdaudio.qc
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server/trigger_counter.qc
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server/trigger_hurt.qc
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server/trigger_changelevel.qc
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server/trigger_endsection.qc
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server/trigger_changetarget.qc
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server/trigger_look.qc
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server/trigger_once.qc
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server/trigger_multiple.qc
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server/trigger_push.qc
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server/trigger_teleport.qc
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server/trigger_transition.qc
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server/trigger_playerfreeze.qc
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server/trigger_relay.qc
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server/env_shooter.qc
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server/gibshooter.qc
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server/env_beverage.qc
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server/env_laser.qc
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server/item_food.qc
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server/speaker.qc
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server/multi_manager.qc
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server/momentarybase.qc
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server/momentary_rot_button.qc
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server/momentary_door.qc
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server/func_mortar_field.qc
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server/monster_furniture.qc
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server/monster_generic.qc
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server/monstermaker.qc
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server/multisource.qc
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server/prop_door_rotating.qc
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server/random_speaker.qc
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server/random_trigger.qc
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server/scripted_sentence.qc
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server/scripted_sequence.qc
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#endlist
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