nuclide/platform/data.pk3dir/sound
2020-09-09 21:29:29 +02:00
..
env_spark.sndshd env_spark: Use sound shaders instead of hard-coding sfx paths. 2020-09-09 21:29:29 +02:00
footsteps.sndshd Moved footstep sound shader, manifest updates. 2020-04-08 08:50:09 +02:00