nuclide/Source/client/cstrike/nightvision.c

65 lines
1.2 KiB
C
Executable file

/***
*
* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
*
* See the file LICENSE attached with the sources for usage details.
*
****/
int iNightVision;
/*
=================
Nightvision_Toggle
Called by the cmd 'nightvision'
=================
*/
void Nightvision_Toggle( void ) {
if( getplayerkeyvalue( player_localnum, "*spec" ) == "1" ) {
return;
}
if ( !( getstatf( STAT_EQUIPMENT ) & EQUIPMENT_NIGHTVISION ) ) {
return;
}
iNightVision = 1 - iNightVision;
if ( iNightVision == TRUE ) {
localsound( "items/nvg_on.wav", CHAN_ITEM, 1 );
} else {
localsound( "items/nvg_off.wav", CHAN_ITEM, 1 );
}
}
/*
=================
Nightvision_PreDraw
Called before rendering the frame in Draw.c
=================
*/
void Nightvision_PreDraw( void ) {
if( getplayerkeyvalue( player_localnum, "*spec" ) != "0" ) {
iNightVision = FALSE;
return;
}
if ( iNightVision == TRUE ) {
dynamiclight_add( pSeat->vPlayerOrigin, 500, '0 0.45 0');
}
}
/*
=================
Nightvision_PostDraw
Called after rendering the frame in Draw.c
=================
*/
void Nightvision_PostDraw(int x, int y, int w, int h ) {
if ( iNightVision == TRUE ) {
drawfill( [x,y], [w,h], '0 0.5 0', 1, DRAWFLAG_ADDITIVE );
}
}