Nuclide SDK - an idTech based game development framework
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Marco Hladik 7f2f32efb1 Menu/Manifests: Allow games to execute commands for the button reserved
for training. Gunman uses this to play a Smacker/Bink video file.
2020-04-03 14:09:17 +02:00
cstrike/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
gearbox/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
hunger/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
logos - Added early Poke646 entries. 2019-12-22 12:13:49 +01:00
poke646/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
rewolf Saturday cleanup operation. 2019-09-01 04:18:15 +02:00
scihunt/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
src Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00
tfc/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
valve/data.pk3dir Footsteps are more unified across BSP versions, can easily be extended 2020-04-03 12:12:11 +02:00
.gitignore Comitting the new cstrike-branch stuff so far, it's very little but a 2020-03-28 10:56:52 +01:00
default.fmf Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00
faq Added FAQ file. :) 2019-12-22 12:24:14 +01:00
gearbox.fmf Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00
rewolf.fmf Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00
scihunt.fmf Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00