v_camroll is now working again. Counter-Strike is finally getting somewhere again. Counter-Strike has pseudo spray-patterns now! They're all the same. func_button now can be programmed to use Sound-Shaders. The menu handles the vid_conautoscale command autonomously. Set r_autoscale to 0 if you don't like it. The menu has an updater, requires a not-yet-pushed build of FTE. Don't use it yet. Moved a lot of globals into pSeat's structs to fix splitscreen with them. Made explosion decals be handled client-side! Added trigger_look, env_sun and light_environment entities.
35 lines
1 KiB
Text
35 lines
1 KiB
Text
FTEMANIFEST 1
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GAME scihunt
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NAME "Scientist Hunt"
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BASEGAME platform
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BASEGAME logos
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BASEGAME valve
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BASEGAME scihunt
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// custom game menu variables
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-set gameinfo_game "Scientist Hunt"
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-set gameinfo_type "Multiplayer"
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-set gameinfo_gamedir "scihunt"
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-set gameinfo_fallback_dir ""
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-set gameinfo_mpentity "info_player_deathmatch"
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-set gameinfo_size "12869244"
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-set gameinfo_version "1.2"
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-set gameinfo_hlversion "1110"
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-set gameinfo_nomodels 0
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-set gameinfo_gamedll "progs.dat"
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-set gameinfo_startmap "c1a0"
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-set gameinfo_trainingmap "map t0a0"
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-set gameinfo_cldll 1
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-set gameinfo_svonly "0"
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-set gameinfo_url_info "www.richwhitehouse.com"
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-set gameinfo_url_dl "http://www.frag-net.com/mods/scihunt.fmf"
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-set gameinfo_menutrack "sound/Hondo2/pca.wav"
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DOWNLOADSURL http://www.frag-net.com/dl/scihunt_packages
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UPDATEURL http://www.frag-net.com/mods/scihunt.fmf
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INSTALL "scihunt_essential;valve_essential;free_essential;addons_essential"
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// you don't really want to change these
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RTCBROKER master.frag-net.com:27950
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PROTOCOLNAME "Nuclide"
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MAINCONFIG nuclide.cfg
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