30 lines
1.3 KiB
Text
30 lines
1.3 KiB
Text
HALF-LIFE WON MENU - QUAKEC VERSION
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This menu logic is part of the FreeCS project.
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It's a close recreation of the Half-Life main-menu (pre-Steam), also known as
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the Half-Life WON menu (or just WON Menu - you get the idea).
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It attempts to parse string-data and bitmaps from the original paths
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whenever it can. It's a full replacement of Half-Life's original menu.
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It's created from scratch and is not C++ - it's QuakeC and meant to be used
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within FTE QuakeWorld. The file extensions are only changed in order to help
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with the syntax highlighting choice of your favorite editor.
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This codebase is to be compiled with FTEQCC, no other compiler is supported.
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The code has a LICENSE attached to it, I'd encourage you to read it.
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If you don't want to comply with the LICENSE, you either don't use the software
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or we could still negotiate a separate license agreement (for $$$).
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A few warnings to the uneducated:
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If you're planning on merging or using any of this code in combination with the
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original Half-Life SDK, you're violating the Half-Life SDK License Agreement.
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I hope this all does not discourage you from using it for your own project.
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Thanks to Spike for FTEQCC's advanced features and his engine, FTEQW, that makes
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FreeCS and other projects even possible.
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Marco 'eukara' Hladik
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