nuclide/valve/data.pk3dir/glsl
2019-10-19 04:30:29 +02:00
..
default2d.glsl Removing stuff that should really go into r_postprocess from the GLSL 2019-08-18 12:01:57 -07:00
defaultadditivesprite.glsl Removing stuff that should really go into r_postprocess from the GLSL 2019-08-18 12:01:57 -07:00
defaultfill.glsl Removing stuff that should really go into r_postprocess from the GLSL 2019-08-18 12:01:57 -07:00
defaultskin.glsl Added gl_ldr for test purposes 2019-08-28 09:02:44 +02:00
defaultskybox.glsl Removing stuff that should really go into r_postprocess from the GLSL 2019-08-18 12:01:57 -07:00
defaultsprite.glsl Removing stuff that should really go into r_postprocess from the GLSL 2019-08-18 12:01:57 -07:00
defaultwall.glsl Fix wrong hashtable creation call for materials. 2019-10-19 04:30:29 +02:00
defaultwarp.glsl Removing stuff that should really go into r_postprocess from the GLSL 2019-08-18 12:01:57 -07:00
fullbright_reflect.glsl Removing stuff that should really go into r_postprocess from the GLSL 2019-08-18 12:01:57 -07:00