FreeHL/SH: Weapon prediction improvements FreeCS: Added back in basic bullet-penetration/wallbanging. It doesn't do anything but go through 4 layers. I made a testmap on which I'll start document 1.5 wallbanging behaviour. |
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cstrike | ||
scihunt | ||
valve | ||
decals.c | ||
decals.h | ||
effects.c | ||
pmove.c | ||
spraylogo.cpp |