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camera.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
cmds.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
defs.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
draw.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
entities.qc
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This is a massive change. Check the full msg here:
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2022-03-15 19:33:11 -07:00 |
game_event.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
hud.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
hud_weaponselect.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
init.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
Makefile
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CBaseEntity: Fix error for when games are not compiled with GS_RENDERFX
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2021-08-03 07:15:25 +02:00 |
modelevent.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
player.qc
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
progs.src
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Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text
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2021-11-04 22:48:19 +01:00 |
scoreboard.qc
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Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
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2022-03-17 21:05:47 -07:00 |
view.qc
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This is a massive change. Check the full msg here:
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2022-03-15 19:33:11 -07:00 |
viewmodel.qc
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CGameRules: Add method bool PlayerCanAttack(base_player)
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2022-04-08 12:37:45 -07:00 |