nuclide/base/src/client
2022-04-08 12:37:45 -07:00
..
camera.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
cmds.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
defs.h My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
draw.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
entities.qc This is a massive change. Check the full msg here: 2022-03-15 19:33:11 -07:00
game_event.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
hud.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
hud_weaponselect.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
init.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
Makefile CBaseEntity: Fix error for when games are not compiled with GS_RENDERFX 2021-08-03 07:15:25 +02:00
modelevent.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
player.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
progs.src Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text 2021-11-04 22:48:19 +01:00
scoreboard.qc Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl, 2022-03-17 21:05:47 -07:00
view.qc This is a massive change. Check the full msg here: 2022-03-15 19:33:11 -07:00
viewmodel.qc CGameRules: Add method bool PlayerCanAttack(base_player) 2022-04-08 12:37:45 -07:00