nuclide/Source
2016-12-03 00:12:10 +01:00
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Client Footsteps (basic) and viewmodels now bob. Also flashing HUD elements!. 2016-12-02 19:45:59 +01:00
Server Additive rendermodes for brushents, basic damage system & hostage deaths 2016-12-03 00:12:10 +01:00
Shared Additive rendermodes for brushents, basic damage system & hostage deaths 2016-12-03 00:12:10 +01:00
Builtins.h Hostages are now fully implemented, as well as the game timer display 2016-12-02 17:54:40 +01:00
Globals.h Additive rendermodes for brushents, basic damage system & hostage deaths 2016-12-03 00:12:10 +01:00