nuclide/valve/data.pk3dir
2020-04-04 00:18:05 +02:00
..
gfx Added missing frag-net logo. 2020-04-01 01:12:00 +02:00
glsl GLSL: Minor work to support dynamic shadows or something. 2020-04-02 22:40:27 +02:00
particles Effect_Blood can now take 'color' as a parameter. Also added some basic 2020-03-24 11:20:21 +01:00
sound Footsteps are more unified across BSP versions, can easily be extended 2020-04-03 12:12:11 +02:00
textures env_glow: Moved to clientside, added some fancyness to it. 2019-03-26 14:37:34 +01:00
default.cfg Menu now can scan for non .bmp sprays. 2020-04-04 00:18:05 +02:00
gfx.wad Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice 2019-03-14 20:13:02 +01:00
skill.cfg Footsteps are more unified across BSP versions, can easily be extended 2020-04-03 12:12:11 +02:00
skill_valve.cfg Footsteps are more unified across BSP versions, can easily be extended 2020-04-03 12:12:11 +02:00