nuclide/platform/base_textures.pk3dir/textures
2023-09-12 15:00:56 -07:00
..
decals Platform: Added blood decal for non-Q3BSP. 2020-10-23 05:15:59 +02:00
detail Platform: add some generic detail textures. I put these into the public domain. 2022-05-27 13:38:08 -07:00
dev func_dustcloud: Add separate material textures/sfx/dustcloud into platform/ 2022-03-23 00:26:46 -07:00
sfx point_spotlight: initial implementation of this Half-Life 2 entity; also fix env_projectedtexture, func_dustmotes and func_smokevolume not rendering 2023-09-12 15:00:56 -07:00
ui Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
flashlight_bk.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
flashlight_dn.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
flashlight_ft.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
flashlight_lf.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
flashlight_rt.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
flashlight_up.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00