35 lines
612 B
C++
35 lines
612 B
C++
/***
|
|
*
|
|
* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
|
|
*
|
|
* See the file LICENSE attached with the sources for usage details.
|
|
*
|
|
****/
|
|
|
|
class func_recharge:CBaseTrigger
|
|
{
|
|
float m_flDelay;
|
|
|
|
void() func_recharge;
|
|
virtual void() PlayerUse;
|
|
};
|
|
|
|
void func_recharge::PlayerUse(void)
|
|
{
|
|
eActivator.gflags &= ~GF_USE_RELEASED;
|
|
|
|
if (m_flDelay > time) {
|
|
return;
|
|
}
|
|
|
|
eActivator.armor = bound(0, eActivator.armor += 15, 100);
|
|
m_flDelay = time + 1.0f;
|
|
}
|
|
|
|
void func_recharge::func_recharge(void)
|
|
{
|
|
solid = SOLID_BSP;
|
|
movetype = MOVETYPE_PUSH;
|
|
setorigin(this, origin);
|
|
setmodel(this, model);
|
|
}
|