nuclide/poke646/data.pk3dir/default.cfg
Marco Hladik cfe0094c28 - Added early Poke646 entries.
- Added missing Shock-Rifle particle file.
- Fixed monster_scientist behaviour in SciHunt that broke.
- Added parenting functionality for entities (The Wastes uses this.)
- More updates to BasePhysics. Requires plugins/bullet.
  I want to make it work with primitive physics however.
- Updated prop_rope entity. The Wastes uses this and requires an updated
  engine.
- Changed the way env_sound works. This may be more accurate.
2019-12-22 12:13:49 +01:00

87 lines
2.1 KiB
INI
Executable file

// Generic Binds
bind "ESC" "togglemenu"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "r" "+reload"
bind "e" "+use"
bind "TAB" "+showscores"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "t" "impulse 201"
bind "f" "impulse 100"
// Physics Variables
serverinfo "phy_stepheight" "18"
serverinfo "phy_airstepheight" "18"
serverinfo "phy_friction" "4"
serverinfo "phy_edgefriction" "1"
serverinfo "phy_stopspeed" "75"
serverinfo "phy_gravity" "800"
serverinfo "phy_airaccelerate" "10"
serverinfo "phy_accelerate" "8"
serverinfo "phy_maxspeed" "270"
// 2D/HUD Variables
seta "con_color" "193 207 204"
seta "vgui_color" "0 255 0"
seta "cross_color" "0 255 0"
seta "vid_conautoscale" "1"
seta "con_textsize" "12"
seta "cl_cursor_scale" "1"
seta "vid_conautoscale" "1"
seta "scr_conalpha" "1"
// View Variables
seta "cl_bob" "0"
seta "maxpitch" "89"
seta "minpitch" "-89"
seta "r_meshpitch" "1"
seta "v_bob" "0.01"
seta "v_bobcycle" "0.8"
seta "v_bobup" "0.5"
seta "v_contentblend" "0"
// 3D World Variables
seta "gl_blacklist_debug_glsl" "0"
seta "gl_overbright" "0"
seta "r_fb_models" "0"
seta "r_fullbrightSkins" "0"
seta "r_particledesc" "default"
seta "r_polygonoffset_submodel_factor" "0"
seta "r_polygonoffset_submodel_offset" "0"
seta "r_shadow_realtime_dlight_shadows" "0"
seta "r_shadow_realtime_world_shadows" "0"
// Misc defaults
seta "cfg_save_auto" "1"
seta "cl_idlefps" "60"
seta "cl_maxfps" "250"
seta "com_nogamedirnativecode" "0"
seta "con_logcenterprint" "0"
seta "con_notifylines" "0"
seta "lang" "en_us"
seta "r_imageexensions" "tga bmp pcx"
seta "scr_sshot_type" "tga"