Nuclide SDK - an idTech based game development framework
Added stubs for a variety of monsters for 'valve' which a few mods inherit. Added support for the 'vote' and 'callvote' command. Made env_laser network some info to the clients, kinda rough because we're working around some engine iffyness with CSQC ents right now. Updated the menu so that the server-lists for Internet and LAN games are a bit more helpful. Made the CBaseMonster class for useful for the future. Fixed setting of transparency for all entities. |
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cstrike | ||
gearbox | ||
hunger | ||
logos | ||
poke646 | ||
rewolf | ||
scihunt | ||
src | ||
tfc | ||
valve | ||
.gitignore | ||
default.fmf | ||
faq |