nuclide/Source/client/cstrike
2019-08-23 01:16:02 -07:00
..
defs.h FreeHL weapon updates related to ammo and numerous warnings by the compiler about things that don't really mean anything but I really like the 0% warnings count kthxbai 2019-08-17 19:35:31 -07:00
draw.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
entities.c Cleanup: Change instances of _x to [0], y to [1] and z to [2] 2019-03-13 22:03:57 +01:00
event.c Counter-Strike radio menu implemented using the new VGUI stuff 2019-08-23 01:16:02 -07:00
hud.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
hudcrosshair.c Valve progs boots now. 2019-01-21 03:00:14 +01:00
hudorbituaries.c Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
hudscope.c Cleanup: Change instances of _x to [0], y to [1] and z to [2] 2019-03-13 22:03:57 +01:00
hudweaponselect.c Cleanup: Change instances of _x to [0], y to [1] and z to [2] 2019-03-13 22:03:57 +01:00
init.c Initial Counter-Strike VGUI support 2019-08-10 14:37:56 -07:00
input.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
nightvision.c Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00
overview.c More nasty prediction related changes. This is still considered experimental and visually it's very glitchy. 2019-08-20 23:02:35 -07:00
player.c Fix Counter-Strike weapon animation conflicts 2019-08-22 22:38:52 -07:00
vgui_buymenu.cpp Equipment buy-menu id callback fixes. I have no clue what I tried doing there, but it's a sign. 2019-08-22 23:31:28 -07:00
vgui_chooseteam.cpp Initial Counter-Strike VGUI support 2019-08-10 14:37:56 -07:00
vgui_motd.cpp Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
vgui_radio.cpp Counter-Strike radio menu implemented using the new VGUI stuff 2019-08-23 01:16:02 -07:00
view.c Valve progs boots now. 2019-01-21 03:00:14 +01:00