99 lines
2.8 KiB
C
99 lines
2.8 KiB
C
/*
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OpenCS Project
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Copyright (C) 2015 Marco "eukara" Hladik
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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void Effect_BreakModel( vector vMins, vector vMaxs, vector vVel, float fStyle ) {
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#ifdef SSQC
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WriteByte( MSG_MULTICAST, SVC_CGAMEPACKET );
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WriteByte( MSG_MULTICAST, EV_MODELGIB );
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WriteCoord( MSG_MULTICAST, vMins_x);
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WriteCoord( MSG_MULTICAST, vMins_y);
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WriteCoord( MSG_MULTICAST, vMins_z);
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WriteCoord( MSG_MULTICAST, vMaxs_x);
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WriteCoord( MSG_MULTICAST, vMaxs_y);
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WriteCoord( MSG_MULTICAST, vMaxs_z);
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WriteByte( MSG_MULTICAST, fStyle );
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msg_entity = self;
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multicast( '0 0 0', MULTICAST_PVS );
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#else
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static void Effect_BreakModel_Remove( void ) { remove( self ) ; }
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float fCount = 20; // TODO: Generate gibcount based around size.
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vector vPos;
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string sModel = "";
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switch ( fStyle ) {
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case MATERIAL_GLASS:
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case MATERIAL_GLASS_UNBREAKABLE:
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sModel = "models/glassgibs.mdl";
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break;
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case MATERIAL_WOOD:
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sModel = "models/woodgibs.mdl";
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break;
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case MATERIAL_METAL:
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sModel = "models/metalplategibs.mdl";
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break;
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case MATERIAL_FLESH:
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sModel = "models/fleshgibs.mdl";
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break;
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case MATERIAL_CINDER:
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sModel = "models/cindergibs.mdl";
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break;
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case MATERIAL_TILE:
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sModel = "models/ceilinggibs.mdl";
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break;
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case MATERIAL_COMPUTER:
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sModel = "models/computergibs.mdl";
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break;
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case MATERIAL_ROCK:
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sModel = "models/rockgibs.mdl";
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break;
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default:
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sModel = "models/cindergibs.mdl";
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}
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while ( fCount > 0 ) {
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entity eGib = spawn();
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vPos_x = vMins_x + ( random() * ( vMaxs_x - vMins_x ) );
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vPos_y = vMins_y + ( random() * ( vMaxs_y - vMins_y ) );
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vPos_z = vMins_z + ( random() * ( vMaxs_z - vMins_z ) );
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setorigin( eGib, vPos );
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setmodel( eGib, sModel ); // Placeholder
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eGib.movetype = MOVETYPE_BOUNCE;
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eGib.solid = SOLID_NOT;
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eGib.avelocity_x = random()*600;
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eGib.avelocity_y = random()*600;
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eGib.avelocity_z = random()*600;
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eGib.think = Effect_BreakModel_Remove;
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eGib.nextthink = time + 10;
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if ( ( fStyle == MATERIAL_GLASS ) || ( fStyle == MATERIAL_GLASS_UNBREAKABLE ) ) {
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eGib.effects = EF_ADDITIVE;
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eGib.alpha = 0.3;
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}
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fCount--;
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eGib.drawmask = MASK_ENGINE;
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}
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#endif
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}
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