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Marco Hladik 2fa81cc594 Added a new weapon info table field for the upcoming damage system
Added cvar con_color from the old CS days that changes the HUD color (takes RGB)
2016-12-13 23:09:49 +01:00
opencs Updated a few binds, prepared a few VGUI graphics and commited new .dat builds 2016-12-11 14:33:01 +01:00
Source Added a new weapon info table field for the upcoming damage system 2016-12-13 23:09:49 +01:00
default.fmf Fixed the BreakModel PVS thing. 2016-12-10 15:39:54 +01:00
LICENSE Initial commit 2016-12-01 18:48:36 +01:00
README.md Updated README.md 2016-12-05 01:24:55 +01:00

OpenCS

Open-Source implementation of CS running on FTE QuakeWorld

Goals

The goal of this project is to provide an open-source implementation of Counter-Strike 1.5. Counter-Strike, being one of the most popular multiplayer games to exist, surprisingly hasn't had a free-software implementation done until now.

Some of the cool things you can do with this:

  • Play/Host CS and CS Servers on virtually every platform. ( Main selling point )
  • Customize the game to whatever extent you like.
  • Create entirely new weapons!
  • Create completely new and refreshing gamemodes!
  • Have a guarantee to be able to play it 20 years into the future!
  • Use it as a base for your own games/mods! (As long as you own the rights to the assets)

Status

All the weapons are implemented, but only hostage rescue maps are supported at the moment. No equipment is implemented, no map radar/overview and no player animations. Basically, hostage rescue is playable as long as you don't care about grenades/kevlar.

Compiling/Installing

  1. Download the latest version of FTE QuakeWorld.
  2. Download csv15full.exe and to get the cstrike folder.
  3. Move both the cstrike folder and FTE QuakeWorld into a folder
  4. Compile the Client and Server modules using FTEQCC and put them into the cstrike folder
  5. Run FTE QuakeWorld

Special Thanks

Spike - Creator of FTE QuakeWorld and FTEQCC ( http://fte.triptohell.info/ )

TWHL - Mapping Community with CS/HL entity information ( http://twhl.info )

This repository uses no content from Half-Life nor the original CS, for credits as to who created the ORIGINAL Counter-Strike, please visit http://web.archive.org/web/20021016230745/http://counter-strike.net/csteam.html