nuclide/Source/Shared
Marco Hladik 6e9268d764 - Physics are now handled partially by the engine again
- Added first bot prototypes (only use with the latest FTEQW and ENGINE_ROUTING enabled
2018-06-09 18:37:42 +02:00
..
Animations.c Fixed the player models not looking up/down in the external view 2018-01-29 21:51:13 -08:00
BaseGun.c Added sv_autoreload for those who really want it 2017-11-20 23:51:19 -06:00
BaseMelee.c kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
Effects.c Big improvements to sprays. No more infokeys, support for colored sprays and much more. 2017-12-19 13:02:01 -08:00
Equipment.c Actual sources for commit dccd39b66c8f76221277e16482d44af9b5a63581 2017-11-27 00:52:25 -06:00
Physics.c - Physics are now handled partially by the engine again 2018-06-09 18:37:42 +02:00
Radio.c Weapon selection now cares about the grenade slot again. 2017-07-01 20:31:35 +02:00
WeaponAK47.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponAUG.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponAWP.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponC4Bomb.c Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully. 2017-12-01 13:02:58 -06:00
WeaponDeagle.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponElites.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponFiveSeven.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponFlashbang.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponG3SG1.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponGlock18.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponHEGrenade.c Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully. 2017-12-01 13:02:58 -06:00
WeaponKnife.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponM3.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponM4A1.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponMac10.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponMP5.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponP90.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponP228.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponPara.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
Weapons.c Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also. 2018-02-12 07:24:08 -08:00
WeaponScout.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponSG550.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponSG552.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponSmokeGrenade.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponTMP.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponUMP45.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponUSP45.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00
WeaponXM1014.c Added shell ejection to the view 2017-11-20 11:16:42 -06:00