nuclide/Source/Menu
eukara e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
..
Defs.h Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Draw.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Header.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Init.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Input.c Temporary fix for the menu/fullscreen issue on Linux 2017-10-22 01:24:11 -05:00
Makefile Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
MenuConfiguration.c Fixes #59 by actually testing this shoddy code I wrote 2017-11-12 13:57:23 -06:00
MenuMain.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
MenuMultiplayer.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Objects.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
progs.src Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00