nuclide/base/src/server
Marco Hladik 249e4bc612
Massive revamp of the Nuclide system classes, more efficient networking
and memory usage thanks to intelligent boxing of fields.
Added Util_TimeToString, removed old VOX code, added lots of new helper
classes...
2021-10-20 01:19:10 +02:00
..
client.qc Massive revamp of the Nuclide system classes, more efficient networking 2021-10-20 01:19:10 +02:00
damage.qc CGameRules: Now incorporates DamageApply and DamageRadius, thus making you 2021-10-07 23:30:21 +02:00
defs.h Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
flashlight.h Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
flashlight.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00
gamerules.h Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
gamerules.qc Rearrange how we execute and time our player animation logic 2021-04-06 09:18:17 +02:00
gamerules_multiplayer.qc Base: Weapons now track weight (for Weapons_SwitchBest) 2021-05-12 15:42:20 +02:00
gamerules_singleplayer.qc Base: Weapons now track weight (for Weapons_SwitchBest) 2021-05-12 15:42:20 +02:00
items.h Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
items.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00
Makefile CBaseEntity: Fix error for when games are not compiled with GS_RENDERFX 2021-08-03 07:15:25 +02:00
modelevent.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
player.h Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
player.qc PropData: Add support for the BreakModel info parsing. Any CBaseEntity can 2021-09-21 20:33:09 +02:00
progs.src Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
rules.qc CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64). 2021-05-10 08:14:10 +02:00
server.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
spawn.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00
spectator.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00