- Added missing Shock-Rifle particle file. - Fixed monster_scientist behaviour in SciHunt that broke. - Added parenting functionality for entities (The Wastes uses this.) - More updates to BasePhysics. Requires plugins/bullet. I want to make it work with primitive physics however. - Updated prop_rope entity. The Wastes uses this and requires an updated engine. - Changed the way env_sound works. This may be more accurate.
17 lines
239 B
INI
Executable file
17 lines
239 B
INI
Executable file
r_part shockrifle_piece
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{
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type texturedspark
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texture ball
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tcoords 1 65 31 95 256 8 32
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scale 1
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count 8
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scalefactor 1
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alpha 0.5
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die 25
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rgb 0 255 255
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blend add
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spawnmode ball
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spawnorg 1
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friction 0.5
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gravity 0
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}
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