nuclide/platform/base_textures.pk3dir/textures/decals/impact_default.mat

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187 B
Text

{
polygonOffset 4
surfaceParm nodlight
surfaceParm noshadows
sort decal
{
program unlit
map "textures/decals/impact_default.tga"
blendfunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
}
}