nuclide/Source/gs-entbase/server/trigger_multiple.cpp

69 lines
1.2 KiB
C++

/***
*
* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
*
* See the file LICENSE attached with the sources for usage details.
*
****/
// TODO: These are missing
enumflags
{
TM_MONSTERS,
TM_NOCLIENTS,
TM_PUSHABLES
};
class CTriggerMultiple : CBaseTrigger
{
float m_flDelay;
float m_flWait;
void() CTriggerMultiple;
virtual void() touch;
virtual void() Respawn;
};
void CTriggerMultiple :: touch ( void )
{
if ( m_flDelay > 0 ) {
CBaseTrigger::UseTargets_Delay( m_flDelay );
} else {
CBaseTrigger::UseTargets();
}
think = Respawn;
nextthink = time + m_flWait;
solid = SOLID_NOT;
#ifdef GS_DEVELOPER
alpha = 0.001f;
#endif
}
void CTriggerMultiple :: Respawn ( void )
{
solid = SOLID_TRIGGER;
#ifdef GS_DEVELOPER
alpha = 0.5f;
#endif
}
void CTriggerMultiple :: CTriggerMultiple ( void )
{
for ( int i = 1; i < ( tokenize( __fullspawndata ) - 1 ); i += 2 ) {
switch ( argv( i ) ) {
case "delay":
m_flDelay = stof( argv( i + 1 ) );
break;
case "wait":
m_flWait = stof( argv( i + 1 ) );
break;
default:
break;
}
}
CTriggerMultiple::Respawn();
CBaseEntity::CBaseEntity();
CBaseTrigger::InitBrushTrigger();
}
CLASSEXPORT( trigger_multiple, CTriggerMultiple )