nuclide/platform/base_textures.pk3dir/textures/decals/impact_wood.mat
Marco Hladik 074e1cc120 Client/Platform: Added some base impact decal examples for non HL BSP...
this will change a bit more to include more material types. Patience!
2020-10-15 19:02:55 +02:00

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{
polygonOffset 1
{
program unlit
map "textures/decals/impact_wood.tga"
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}