Marco Cawthorne
12bb472abc
Work on NSProjectile expansion has begun. Support for skill cvar referencing within entityDef values.
13 lines
484 B
Text
13 lines
484 B
Text
{
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"spawnflags" "0"
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"classname" "worldspawn"
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"wad" "C:\Games\Quake\gmapn\fte.wad"
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{
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( -8 64 -80 ) ( -8 64 -64 ) ( -8 -0 -80 ) nodraw -64 64 180 1 -1
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( -64 64 -80 ) ( -0 64 -80 ) ( -64 64 -64 ) nodraw 0 64 -180 1 -1
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( -64 64 -64 ) ( -64 -0 -64 ) ( -0 64 -64 ) nodraw 64 0 90 1 1
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( -0 -0 -64 ) ( -0 64 -64 ) ( -0 -0 -80 ) warpzone 64 64 0 1 1
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( -0 -64 -64 ) ( -0 -64 -80 ) ( -64 -64 -64 ) nodraw 0 64 -180 1 -1
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( -0 -0 64 ) ( -64 -0 64 ) ( -0 64 64 ) nodraw 64 0 90 1 1
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}
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}
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