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chat.qc
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Basic spectator implementation for all games.
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2021-03-24 07:50:30 +01:00 |
damage.qc
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Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
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2021-05-10 11:33:31 +02:00 |
defs.h
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Menu-FN: Parse liblist.gam files instead of relying on manifests outright.
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2021-05-28 10:26:42 +02:00 |
efx.h
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Client: Add an OSD for various EFX debug info when s_al_debug is enabled.
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2021-04-27 12:53:21 +02:00 |
efx.qc
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Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
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2021-05-10 11:33:31 +02:00 |
entities.qc
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Client: Added Entities_RendererRestarted, giving entity classes a chance
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2021-06-27 09:55:48 +02:00 |
entry.qc
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Client: console command 'dev_sunpos' will now also report the sunangle and
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2021-07-02 13:43:58 +02:00 |
fade.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
fog.qc
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Client/Server: Add server controllable fogparms using serverinfo
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2021-02-22 17:49:55 +01:00 |
font.qc
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Add cvar ftebug_checkpvs, to see work around something that hasn't been
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2021-06-28 19:52:36 +02:00 |
in_saturn.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
include.src
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Client: Added Font_LoadFont() as a wrapper for loadfont(), which will
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2021-06-26 21:45:46 +02:00 |
modelevent.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
music.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
npc.qc
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Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
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2021-05-10 11:33:31 +02:00 |
player.qc
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Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
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2021-05-10 11:33:31 +02:00 |
predict.qc
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Menu-FN: Added support for parsing gameinfo.txt from Source Engine games
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2021-06-13 09:04:29 +02:00 |
prints.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
sentences.qc
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Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
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2021-05-10 11:33:31 +02:00 |
sky.qc
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Server: Flush 'skyname' serverinfo before setting the .bsp one, to prevent
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2021-04-22 12:14:56 +02:00 |
sound.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
text.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
textmenu.h
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Counter-Strike: Make the text-menu use the new Textmenu_Toggle call, so
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2021-02-14 00:20:32 +01:00 |
textmenu.qc
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Counter-Strike: Make the text-menu use the new Textmenu_Toggle call, so
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2021-02-14 00:20:32 +01:00 |
titles.qc
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vmap script: Add check for the env vars VMAP_NOVIS/BSP/LIGHT
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2021-03-09 14:25:59 +01:00 |
vgui.qc
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Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
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2021-05-10 11:33:31 +02:00 |
view.qc
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Client: Muzzleflash will now follow the viewmodel angle, in case it's
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2021-07-02 11:16:57 +02:00 |
voice.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
vox.qc
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Add Vox_Sentence_Broadcast() and Vox_Sentence_Single
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2021-05-25 10:25:20 +02:00 |
way.qc
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Way-Menu: Move 'remove nearest' into the waypoint creation menu for
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2021-06-27 22:13:07 +02:00 |